Trans retro gamer (she / her), sometimes translator, and mostly dormant streamer over at https://www.twitch.tv/barleybap.
I think both the game's fans and its haters had given me wildly inaccurate ideas about what it actually was by the time I finally played it in 2021. Emotionally blindsided me so many times.
Aww, yeah, I think reading it aloud makes you fixate on the dialogue in a way you might not if you were just reading it in your head. Like you say, it all feels very raw. :'D No time to process what's been said internally, so it all spills out plain to see.
Pretty much a hot mess for the whole tail end. Doesn't take a lot to make me cry (I'm especially sensitive to music), but this is always the one I'll remember the most. :'D
Streaming my first playthrough of Undertale was probably a mistake in hindsight (ending spoilers).
Remember hearing that it was generally quite a difficult platform to develop for too, but no idea how much of that is internet folklore.
Probably a lack of dev tools I suspect, yeah. Mega Drive development is about as easy as retro console development gets now thanks to how powerful SGDK is, and you basically just need to know C and some things about how the hardware works. Nothing like that on SNES as far as I've seen.
Cat's name is Bori, and we eventually started calling her "Maribor" (like the Slovenian city). Now we routinely sing "Me and Mrs. Maribor," to her to the tune of "Me and Mrs., Mrs. Jones". Heard my nephew singing it when he was here the other day, and worry I've poisoned his brain with my bullshit.
I wake up in full on panic mode whenever I get one, and it takes me hours to properly relax and get back to baseline levels of calm. That should not be something I'm dealing with years on as a result of jobs that barely paid me enough to get by.
Still have recurring nightmares about the sound of the ringtone we had during my call centre job, or the sight of a half dozen tickets lined up at the back of the hall during the days when my flakey coworker bailed on me during waitressing without warning and I had to run the whole front hall alone.
So glad he managed to turn someone in the short time before they got him with the stake through the heart. :(
Yes, I'm reskeeting myself. Fuck you, this skeet goes hard and deserves another go.
I still need to get on this! Had it in my head for years that it was some multiplayer Crystal Chronicles-y thing which didn't totally appeal, so I mostly ignored. But @lainwithtea.bsky.social told me about it earlier this year and it looks so neat!
For today's teatime entertainment I return to the scene of childhood trauma. Dad rented this for me when I was like ten and way too young. Haven't seen it since, and barely remember now except that it horrified me. Very fond of Delicatessen and Amélie, though, so let's see what we think now. <3
I remember we were still rocking an old 400MHz Pentium II as our main family PC at the time, so was wild to see a console with a 700MHz Pentium 3 shoved inside.
The PS2 was so dominant that I think a lot of games were designed around its capabilities first and foremost, and while the XBox versions of most multiplats tended to be more impressive, the gap wasn't as big. But certain XBox exclusives made it clear just how much of a beast it was for the time.
Oh wow, yeah, DoA3 was a big moment for me when I saw it at a friend's in high school. Didn't play more than ten minutes of it, but felt leagues ahead of most of what I had on PS2 at the time visually.
A strong candidate for best looking 3-D game of the entire era for me, which is wild for a game that came out just over a year after the console. Through backwards compatibility on Series X, it looks better than a lot of 360 games.
Not even an abstainer myself, and I vote for the candidate I think will do the least harm. But acting like people are being entitled babies for feeling hesitance to cast any vote when people they love are fucked either way is grotesque. Don't blame anyone for saying no to the whole fucking thing.
Stupid dunks aside, find this so frustrating as a trans person. Like we drown in either scenario. I've watched trans rights in the US continue to be eroded under Biden, and Starmer is 100% going to be the same here. They're not life rafts to plenty of people. They're just a slower form of drowning.
I'd like to be under the sea. In an underwater squid camp in the shade.
I like them a lot! Second much more than the first, and first is maybe a tougher sell in some areas (combat is reaaaaally slow, and story is the bad kind of slow burn even if it does go places eventually) but they're both good fun, and the second is a straight up banger imo.
(Sorry for the vagueposting. Trying to avoid spoilers, as I think a lot of folk haven't played the games :'D)
The relationship between the defined protagonist and the player's avatar is often interesting, though, and the stories absolutely benefit from that secondary silent protagonist. Even if they're sadly not willing to commit to the most interesting application of that relationship across the two games.
Baten Kaitos 1 and 2. Though those games kind of cheat by having both a voiced, predefined protagonist and a silent spirit entity representing the player that is aligned to said protagonist. So they're closer to games with a silent, player-defined protagonist in practice.
Ahaha, yeah, fair. I still do it too. But was a really big thing for us as kids.
We also used to sing "Hugh the biologist, he's Hugh the biologist, it's Hugh the biologist, it's Hugh and Shir and Rolf and Rudo" to the first bit of this. Did anyone else make up dozens of silly little songs to video game tunes as kids? So many of ours live rent free in my head decades on.
Phantasy Star 2 (Sega Mega drive / Genesis) Soundtrack Composer: Tokuhiko Uwabo © 1989 Sega / Team CD#2 (pre-AM8/Sonic Team)
youtu.beEvery single time this track looped as I played Phantasy Star 2 as a kid, I heard the Sega choir in the two notes at 0:09. Testing my work in progress map of the first dungeon just now, and it's haunting me again. Now my curse is yours to bear too.
Extended music from Phantasy Star II Enjoy! Game: Phantasy Star II Developer(s): SEGA Publisher(s): SEGA Composer(s): Tokuhiko Uwabo Release Date: March 21, 1989 -Note- ALL RIGHTS AND PROPERTY BELONG TO SEGA. I AM IN NO WAY AFFILIATED WITH SAID COMPANY. PLEASE SUPPORT SAID COMPANY IN ANY WAY YOU CAN! ---------------------------------------------------------------------- Phantasy Star II Extended Soundtrack Playlist: https://www.youtube.com/playlist?list=PLQIhRE6-S9wNdFr7sR_25A1YxrLqFdbAd
youtu.be
Who's the leader of the club
That's made for you and me?
MickeyX, MickeyY, M-O-U-S-E
Back off guys, that's *my* reduced lifespan.
This is super-cool! I don't think I've ever owned a brand new CRT actually. We were always super-poor and always bought cheap second hand ones from car boot sales. Fun to see how they were actually packaged back in the day.
I keep reading "future land of backward time" in the voice of the "we're stuck on a whooooole different pla-net" rapper from Xenoblade X. It's 100% a lyric from that rap.
The regular battle theme, and it's rap-tastic. You may like it, you may not.Proper rights to music mentioned at end of video.---------------LYRICS:Not even a...
youtu.beWriting to Mr. Capcom to demand to know why Hiryu wasn't a grappler in MvC when he has an established history of grappling with snarling musclemen.